Showing posts with label Game. Show all posts
Showing posts with label Game. Show all posts
Sunday, 7 November 2010
Few things about 'Attica' the game
Hi, finally I gained the approval of the team to shed some light on our project. Attica, the action adventure game in steampunk setting, made in Uneal Development Kit has finally has been equiped with game mechanics. We settled for a minimum of 15 game mechanics among which are as common as enemy alertness (we have our own concept of it, so its not a run of the mill type), two different climbing mechanics and different types of vision to mention a few for now. Its a testing stage but it seems the ones we have are 'doable' in our case. Among items, a spear gun combined with a grappling hook, lock picks, grenades (missions are also carried out outdoors), C4 charges (which relates to another thing we plan to implement) a bowie knife, some relic guns and a few more. As for the game story and characters, the bios for Alastor, Engineer and Baron are ready the latest being the Baron's (Just finished typing it). So we got Alastor Grimgnaw the mercenary and games protagonist who needs to rescue the Engineer from a prison in the Mountains and deliever him to the Baron. The Engineer has the scientific knowlede which would turn the odds between the forces in the games universum. I think this is enough for this post so I hope you enjoy it as just as "few things about the game..." thank you for your attention and stay tuned!
Saturday, 4 September 2010
News Alert! Bonesaw commodities with a come back!
Welcome! Excuse my lack of posting, recently I've been busy with 'the project' and well I'm trying to resolve few matters related to design. Since I believe in 'quality first!' I don't want to release a mediocre product. Although I can tell you what I am working on, its a coloured version of Egyptian Gothess (Labores Somnium) and ... hmm should I tell? Ah, ok I will, the second work is a sketch of Lady Winterstream. Its taking me a lot cause both works are of prime importance to me, the need of perfection is too strong, heh. Also I'm having a break from writing with... more writing, yes! I am working on few written things, mostly concepts and trying not to start any new. Only thing is I picked up a game design idea, took a part of it, explored, exploited it and made it anew! So there it is. All I can say is that it is in some respect similar to Fallout Tactics: Brotherhood of Steel. Although only in some degree, it also borrows from a certain event in the original Fallout 1 game. And the rest well.The setting, in original I was thinking of Postnuclear time but I may change it into something different. Like the good old Dark Fantasy. Hmm. Maybe something with a Western look? Time will tell. For now I leave you with the (working) title: 'Postman'. Have fun on figuring out whats it about, he, he.
Labels:
Art,
Design,
Fantasy,
Game,
Postanuclear,
Postapocalyptic,
sketch
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