Showing posts with label Design. Show all posts
Showing posts with label Design. Show all posts

Tuesday, 2 November 2010

Special Announcement: Projects, work and quest for Glory!

Greetings, I know I haven't updated for a long time, but since uni started I had to deal with it. I am stll working on the "Astrofantasy" project but now the focus is on the artistic part. Main objective is to draw The Prince of Shadows and that will be the next updated as soon as I will manage to take care of it.

As for uni news, I am currently drawing 10 avatars of Vishnu for Drawing And Composition 3 module, but I try not to make them as obvious, so I experiment with different approaches. The second thing, which I should mention FIRST is the group project called ATTICA for now I'll only say its an Action Adventure game made in UDK (Unreal Development Kit) being the group leader and lead designer I covered the story part and concept (to a certain degree). I can tell you its steampunk, we are thinking on going commercial with it (seems people are really looking up to it). I will ask permission of my co-workers on revealing more about the project, for now the status for it is 'Under construction/Work In Progress' and since its just the design stage for now (although we already got the camera for it and few other things made in UDK) its still the beginning, a whole lot more ahead of us. The team has 8 members and though it seems barely enough our aim for the uni work is one level minimum. The story however is ready for a full scale game, according to others it is promissing and that is why we'd like to make it a full fledged game.

I'd like to thank you all for visiting the site, you sure make it worth my while to keep it alive, thats why I'm 'reopening the business'. My only concern is not to dull you with useless content and meaningless chatter, that is why I'm not updating Bonesawcommodities on regular basis. In any case thanks again and stay tuned!

Saturday, 4 September 2010

News Alert! Bonesaw commodities with a come back!

Welcome! Excuse my lack of posting, recently I've been busy with 'the project' and well I'm trying to resolve few matters related to design. Since I believe in 'quality first!' I don't want to release a mediocre product. Although I can tell you what I am working on, its a coloured version of Egyptian Gothess (Labores Somnium) and ... hmm should I tell? Ah, ok I will, the second work is a sketch of Lady Winterstream. Its taking me a lot cause both works are of prime importance to me, the need of perfection is too strong, heh. Also I'm having a break from writing with... more writing, yes! I am working on few written things, mostly concepts and trying not to start any new. Only thing is I picked up a game design idea, took a part of it, explored, exploited it and made it anew! So there it is. All I can say is that it is in some respect similar to Fallout Tactics: Brotherhood of Steel. Although only in some degree, it also borrows from a certain event in the original Fallout 1 game. And the rest well.The setting, in original I was thinking of Postnuclear time but I may change it into something different. Like the good old Dark Fantasy. Hmm. Maybe something with a Western look? Time will tell. For now I leave you with the (working) title: 'Postman'. Have fun on figuring out whats it about, he, he.